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Poll
Take mp_destruction out of the rotation?
Yes
35%
 35% [ 6 ]
No
65%
 65% [ 11 ]
Total Votes : 17
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 About rotation ....

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Suke

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Posts : 134
Join date : 2012-02-20

PostSubject: About rotation ....   Fri Sep 07, 2012 11:18 pm

I think maybe we can put 1 classic map.. other modified map.. 1 classic map other modified map all the time no?...

Example:

Mp_Beach

Escape1
Mp_Base
Escape2
Mp_Assault
Village1
Mp_depot
Church
Mp_castle
Forest
Mp_sub
Assault
(and So on...)

If we do this we always will play nice classic maps and others modifieds... without wait 10 maps for base or beach ... really i think is good idea.
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.cat!
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Posts : 71
Join date : 2012-02-20
Location : Spain

PostSubject: Re: About rotation ....   Sat Sep 08, 2012 7:50 am

nice rotation!
cheers

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fredw
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Posts : 116
Join date : 2012-02-19
Age : 25
Location : Silesia / Poland

PostSubject: Re: About rotation ....   Sat Sep 08, 2012 1:20 pm

uh i would like to play more beach and base but assault and depot no Razz
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Olli
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Join date : 2012-02-19
Age : 32
Location : Germany

PostSubject: Re: About rotation ....   Sat Sep 08, 2012 10:46 pm

Good idea Suke. But Fred is also right Smile
Lets do the rotation like Suke said. But with Beach and Base 3 times in one rotation?!?

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Rulox
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Captain_Ali

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Posts : 234
Join date : 2012-02-20
Age : 30
Location : Alborz, Iran

PostSubject: Re: About rotation ....   Sun Sep 09, 2012 5:47 am

Olli wrote:
Lets do the rotation like Suke said

cmon man,really you wanna "DO" the rotation? Wink
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Suke

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PostSubject: Re: About rotation ....   Sun Sep 09, 2012 7:48 am

Mmmm sounds even better with more beach and base XD ... YES ...is nice the rotation because we will have always 1 classic map ON and other modified..

Maybe not base and beach 3 times.. but 2?? for me can be 40 lol but well ...
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